Designing Jira – Paper Prototyping

Well it was bound to happen! The Colouring-In Team have regressed to our childhoods, picked up our crayons and got creative!

Our previous work, pretty pages such as new View Issue, Issue Nav and dialogs, have all had quite small scope – though they weren’t small pieces of work. The next section we plan on attacking is codenamed “Project Ignite” and is all about project configuration.

There are 2 main targets for this release:

The Problem

We all know about the problem we are trying to solve with the Admin Section, the problem I am talking about here is the problems we were having with the process.

The size and scope of this project is BIG to say the least and such we have been struggling to move forward with designs that got a tick of approval from Design, Development, QA and Product Management. The problem was that we would go through a daily cycle of Design creating a mockup then critique from the other parties. In a team of specialists it very hard to collaborate in realtime as usually at least one the members (usually more) are being vastly under-utilised.

We needed a process that allowed everyone to contribute on the same level and allow everyone to communicate in the same visual language. With this in mind Jay proposed Paper Prototyping.

The Process

It is basically rapid prototyping using paper, child-safe scissors, pens and cellophane. The prototypes are fully (manually) interactive – tabs swap in and out, dialogs appear and can be dismissed, buttons and links can be clicked, content can be updated. When I say “rapid prototyping” I really do mean rapid! We split into 2/3 groups and had about 5 minutes to come up with a solution to a particular problem, after which we would present them to the rest of the group and critique them. We then iterate over this process until we come up with one or more possible solutions we are happy with.

Some interesting Observations

The Outcome

All in all, I though it worked really well and we came up with some some really creative solutions. We got further in a day than we had in the previous month. JT had done some awesome work (and a lot of my ideas were stollen from his early prototypes) but the feedback loop was just too slow. This was real-time collaboration in its truest sense and I think results speak for themselves.

Here are some examples of the prototypes we came up with:

I wish we had captured a single design’s evolution over the whole session.

Recommendations

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